Après avoir retrouvé son frère et sauvé le monde surnaturel, Amari est convaincue que sa première année en tant qu'agent junior sera un jeu d'enfant. L'été débute pourtant mal : le monde est figé quelques instants dans le temps, et Amari, la seule à ne pas être figée, est accusée d'avoir créé cette faille temporelle. Pire encore : Merlin, le Premier ministre, et tout le Congrès du monde surnaturel, sont encore figés dans le temps, laissant le nouveau Premier ministre mettre en place un redoutable programme anti-magiciens. La mystérieuse Ligue internationale des Magiciens offre alors à Amari la possibilité de défendre les siens en tant que nouvelle leader, ce qu'elle refuse. Mais son ennemi Dylan, libéré de prison par les magiciens qui se rallient à sa cause, compte bien participer au Grand Jeu, un duel magique qui décide du nouveau chef de la Ligue. Face au garçon aux ambitions redoutables, Amari ne peut plus reculer et se voit contrainte de participer. À chaque épreuve, Amari et Dylan doivent récupérer un anneau. Si le Grand Jeu est incroyablement dangereux, remporter la victoire est aussi le dernier espoir de sauver Quinton... Amari n'a pas le choix : elle doit remporter la victoire.
ÊTES-VOUS PRÊTS À REJOINDRE LE BUREAU DES AFFAIRES SURNATURELLES ? * Les informations qui suivent sont confidentielles, car elles concernent un lieu abritant d'innombrables secrets. Quiconque lira ce dossier sans disposer des autorisations nécessaires s'exposera à de terribles représailles et pourra notamment :
être balancé dans un puits sans fond ;
être enfermé dans une boîte de conserve et envoyé dans l'espace ;
être livré en pâture à une créature sous-marine dont nous ne divulguerons pas le nom.
*Le Bureau ne saurait en aucun cas être tenu responsable d'éventuelles blessures magiques, peurs surnaturelles ou enlèvements extraterrestres.
Entrez à vos risques et périls.
"Sharp, funny and brightly imaginative - a big adventure filled with magic and heart" Jessica Townsend, New York Times bestselling author of the Nevermoor series An epic middle grade supernatural adventure series, soon to be a major movie starring Marsai Martin. Perfect for readers aged 8+ and fans of Percy Jackson, Nevermoor and Men in Black!
Amari Peters knows three things.
Her big brother Quinton has gone missing. No one will talk about it. His mysterious job holds the secret...
So when Amari gets an invitation to the Bureau of Supernatural Affairs, she''s certain this is her chance to find Quinton. But first she has to get her head around the new world of the Bureau, where mermaids, aliens and magicians are real , and her roommate is a weredragon.
Amari must compete against kids who''ve known about the supernatural world their whole lives, and when each trainee is awarded a special supernatural talent, Amari is given an illegal talent - one that the Bureau views as dangerous.
With an evil magician threatening the whole supernatural world, and her own classmates thinking she is the enemy, Amari has never felt more alone. But if she doesn''t pass the three tryouts, she may never find out what happened to Quinton ...
Cover artwork by Brittany Jackson B. B. Alston lives in Lexington, SC. Amari and the Night Brothers is his debut middle grade novel. When not writing, he can be found eating too many sweets and exploring country roads to see where they lead.
''An enchanting fantasy adventure filled with heart and soul. Amari is magical!... Angie Thomas, New York Times-bestselling author of The Hate U Give. "Funny, fast-paced, and ultimately moving, B.B. Alston''s debut is a rousing success and kicks off a series that will truly stand out from the rest!" Soman Chainani, author of the best-selling THE SCHOOL FOR GOOD AND EVIL series "As a former black girl misfit who wanted nothing more in the world than to be magical, this book is a song to my soul. Amari is the heroine we all need." - Nic Stone, New York Times-bestselling author of Dear Martin "The surprises and story never slow down for a minute in this magical, astonishing world, with a heroine who''s like Buffy meets Meg Murry multiplied by Shuri to the power of awesome. I want to live in Amari''s world and watch her save it (or have her come here and save ours!)!" - Tui Sutherland, bestselling author of the Wings of Fire series "Clever, imaginative, and filled with heart. I loved every magical page.... J.C. Cervantes, New York Times-bestselling author of The Storm Runner
Sequel to the New York Times bestseller Amari and the Night Brothers!
Artemis Fowl meets Men in Blackin this magical second book in the New York Times bestselling Supernatural Investigations trilogy, soon to be a major movie starring Marsai Martin. Perfect for 8+ fans ofPercy Jackson andNevermoor.
After finding her brother and saving the entire supernatural world, Amari Peters is convinced her first full summer as a Junior Agent will be a breeze.
But between the fearsome new Head Minister''s strict anti-magician agenda, fierce Junior Agent rivalries, and her brother Quinton''s curse steadily worsening, Amari''s plate is full. So when the secretive League of Magicians offers her a chance to stand up for magiciankind as its new leader, she declines. She''s got enough to worry about!
But her refusal allows someone else to step forward, a magician with dangerous plans for the League. This challenge sparks the start of the Great Game, a competition to decide who will become the Night Brothers'' successor and determine the future of magiciankind.
The Great Game is both mysterious and deadly, but among the winner''s magical rewards is Quinton''s last hope . . . so how can Amari refuse?
Sequel to the New York Times bestseller Amari and the Night Brothers!
Artemis Fowl meets Men in Blackin this magical second book in the New York Times bestselling Supernatural Investigations trilogy, soon to be a major movie starring Marsai Martin. Perfect for 8+ fans ofPercy Jackson andNevermoor.
After finding her brother and saving the entire supernatural world, Amari Peters is convinced her first full summer as a Junior Agent will be a breeze.
But between the fearsome new Head Minister''s strict anti-magician agenda, fierce Junior Agent rivalries, and her brother Quinton''s curse steadily worsening, Amari''s plate is full. So when the secretive League of Magicians offers her a chance to stand up for magiciankind as its new leader, she declines. She''s got enough to worry about!
But her refusal allows someone else to step forward, a magician with dangerous plans for the League. This challenge sparks the start of the Great Game, a competition to decide who will become the Night Brothers'' successor and determine the future of magiciankind.
The Great Game is both mysterious and deadly, but among the winner''s magical rewards is Quinton''s last hope . . . so how can Amari refuse?
"The surprises and story never slow down for a minute in this magical, astonishing world, with a heroine who''s like Buffy meets Meg Murry multiplied by Shuri to the power of awesome. I want to live in Amari''s world and watch her save it (or have her come here and save ours!)!">