Jojo's back, released from jail, and people are tense and afraid all over again. They wonder if his friends will start showing up again. They wonder if they'll be walking down the street one day and they'll run into Jojo and Jojo will give them attitude or shove them around, just for fun. Jojo's friends have a way of making it hard--really hard--on people who decide to press charges against Jojo. Those people just wish Jojo would go away and never come back. Then there are the people who have hate in their hearts. These people wish something bad would happen to Jojo. Something really bad. Ardell Withrow is one of those people.
Also available in Spanish.
Dan is not sure he'll survive the boring field trip to a remote heritage farm. How could a place with no running water, telephone or electricity be anything but dull? The farmer knows nothing about farming and is angry about having to conduct the tour. And what's with his tattoo? The teacher requests a private word with the farmer and then mysteriously disappears. After a messy attack of allergies, Dan is excused to find a tissue. He sneaks back to the school bus and discovers the driver and teacher have been bound and gagged. The farmer is really an escaped convict with nasty plans. Will Dan be able to find help in time?
Also available in French.
Wilf is convinced his parents want nothing to do with him. When he isn't in school, he is left to his own devices or shipped away to camp. But at fifteen, Wilf is adamant that he is too old for summer camp. When his parents ignore his protests and ship him off anyway, he knows how he will get their attention: He will escape from camp by canoe and spend the rest of his vacation alone in the woods, proving to his parents he deserves his independence. His plan begins to unravel when his cabin mate forces Wilf to take him along. Things go from bad to worse when a younger camper follows them and they all end up in a fight for their lives against the unforgiving river.
Mike has fallen deeply in love with his best friend, Lindsay. And he's pretty sure she feels the same way...until a simple misunderstanding destroys Lindsay's trust. Devastated and feeling betrayed, Lindsay leaves town for the summer. In the fall, she returns to school a different person and she's suddenly tight with the "in" crowd.
When Lindsay gets intoxicated at a party and ends up in a compromising situation, she has no idea that someone is filming the whole thing on his phone. When the footage goes viral around their school, Mike has to dig deep within himself to find the courage to help Lindsay in her time of greatest need.
As much as life has irrevocably changed since the death of his father, much has stayed the same for Cam. He's always had a great deal of responsibility around the house, but the burden is heavier now in combination with the load of grief he's been carrying. After the man who was driving the truck that killed his father turns up at the end of the driveway, Cam feels pressure to keep his family safe as well. He starts to see the man everywhere: at his work, in stores, at his sister's school. Cam needs to know what the man wants from his family, and he starts following his father's killer in search of answers.
Emery's neighbor, Richard, is the kind of kid who gets under your skin. When Richard suggests a game of "Nicky Nicky Nine Doors," Emery can't come up with a good excuse not to play. Using chocolate bars as "stunt poo," the boys start playing the classic prank of the burning bag on the doorstep, but this game has a modern twist. They videotape their neighbors' reactions. The naked guy and the man in the apron are highly entertaining, but Emery starts to get cold feet when another neighbor is reduced to tears. Emery wants out, but he's not sure how to stop the game without losing face. Soon the game gets serious, and Emery has a lot more to worry about than his reputation.
Jujube is thrilled when Brent asks her out. She is not so happy when the rumors start flying at school. Pretty soon her name is showing up on bathroom walls and everyone is whispering behind her back. When her mother gets involved, Jujube's reputation takes another hit. Deciding that someone has to take a stand, Jujube gathers all the other girls who have been labelled sluts--and worse--and tries to impress on her fellow students the damaging effects words can have on a person
When Kurt is hurt in a soccer game and ends up in the hospital Tina tries to help him, but nobody will tell her what is wrong, and Kurt's parents don't want her around. Tina learns that Kurt needs a donor with a rare blood type, and she finds a match in Kurt's soccer rival Jason. Jason agrees to donate his blood to Kurt, but when Kurt disappears from the hospital, the situation becomes desperate. Then Kurt's rival is in a tragic accident that may change everything.
Would-be detectives Trevor, Nick and Robyn are hot on the trail of a sandwich thief when they learn that more than food has been going missing at school. A valuable hockey book has been stolen from the library, and the kids worry that the librarian might lose her job if it isn't found. Who would steal a hockey book? Could it be Robyn's arch-nemesis and hockey enthusiast Clay? Or could it be Ms. Thorson, the Oiler fan teacher? The kids are determined to solve these mysteries even though their sleuthing efforts land them into trouble at every turn.
Keegan Bishop, championship skier, is almost injured in a dangerous trap set for one of his teammates. Snowboard tracks leading away from the trap are the only clue as to who might be responsible. Keegan teaches himself to snowboard so he can find the culprit on the snowboarding slopes. When Keegan discovers that someone has been stealing snowboards and skis at Bear Mountain resort, and the girl he's just met is somehow involved, he must face his fears and test his new snowboarding skills in a run for safety.
Josh had been living in a group home after being ratted out by Scott, his one-time best friend. Now he has moved in with his brother and overbearing sister-in-law and has been sent to a class designed to teach him to deal with his anger. When an old enemy continues to push his buttons and Scott appears to be up to his old tricks, Josh struggles to control his temper. Framed for a crime he didn't commit, it will take all of his new-found strength to keep his cool-and his freedom.
Also available in Spanish.
Sable wears only black and has always felt that doom is near. Lacey wears pink and seeks beauty everywhere. A sadistic art teacher pairs Sable and Lacey together for their final project. The girls have to get to know one another and select a suitable poem for the back of each other's decorative mirror. Sable is less than thrilled at having to spend time with Lacey, who she believes to be nothing more than a brainless doll. As the project progresses, and Sable gets past her resentment, she learns some surprising truths about who Lacey really is. All of Sable's images begin to change, including the one she holds of herself.
Chick is a popular fourteen-year-old who is essentially on this earth to live up to his father's impossible expectations—or, at least, that's how he feels. This pressure is a grinding source of anxiety for him, which he copes with by making lists. He itemizes every aspect of his life, from his daily routine to the things that make him nervous. But as the pressure of school and his budding romance with his debating teammate Audrey builds, his compulsion starts to feel impossible to control—or conceal.
On his way to baseball practice, Zeke lines up for Vancouver's newest thrill ride: Death Drop, an elevator that falls faster than gravity. The theme of the ride is based on the story of Persephone, who tumbled into the underworld. Zeke tumbles into a frightening situation himself after he discovers a little girl who is lost. He takes her to the Death Drop manager's office. But later, when he tries to find out what happened with her, the ride's staff say they never saw her! To find the missing girl, Zeke must navigate a devilish plot that includes Dante Gabriel Rossetti's famous painting Proserpine, a fiery drop into flames, and an angry coach.
Fourteen-year-old Maya sneaks out in her kayak before breakfast every day to check on a family of sea otters living in nearby Riley Bay. It's hard being an animal lover in a fishing family. The animals Maya loves threaten her family's livelihood, and Maya doesn't know if she can trust her family not to hurt them. She is determined to protect the sea otters, even if it means checking on them for the rest of her life. One morning, Maya discovers she's being watched. Who is it and what are they doing? Soon Maya has to trust someone as she gets caught in a dangerous race to save the sea otters—and her family's livelihood—from poachers.
Sam and Annabel are visiting Sam's mom in Drumheller, Alberta. The farm she is living on is hosting a dinosaur dig. Annabel is thrilled to have access to paleontologists and spends as much time as she can near the dig, much to Sam's dismay. But when they learn the dig has uncovered scientifically important bones, even Sam is curious. In fact, the whole town is talking about the discovery. When Sam and Annabel learn that Humphrey Battleford, a famous collector of stolen goods, is in the area, they realize they need to do their part to keep the ancient bones safe.
Sixteen-year-old Bailey is working at her first summer job, as a cabin girl at a fly-in fishing camp at Witch Lake. She struggles with the job at first but enjoys hearing the stories of the area, including the legend of a local ghost. Then April, an older waitress with street smarts, takes Bailey under her wing and the two girls become friends. It's all good until another waitress burns her arm and has to leave. Bailey gets a sudden promotion, and April is asked to help clean the cabins. April becomes far from friendly and Bailey finds herself alone again and messing up on the job—and possibly seeing the ghost.
Cuando Chris encuentra una billetera en la calle, trata enseguida de encontrar a su dueño y devolverla. A pesar de que está pasando por problemas en casa y en la escuela, quiere hacer lo correcto. Sin embargo, todo comienza a complicarse y parece que su vida entera se va a derrumbar, y es entonces cuando Chris de da cuenta de que el dueño de la billetera se parece mucho a él y tiene una vida por la que Chris darIa cualquier cosa. ¿Y si asumiera su identidad? ¿Qué pasaría si pudiera convertirse en otra persona?
When Chris finds a wallet on the street, he tries to return it to its owner. In trouble at home and at school, he is struggling to do the right thing. However, as circumstances slowly start unraveling and his whole life appears headed down the drain, Chris realizes that the person who owns the wallet looks a lot like him and has a life he would do almost anything for. What if he switched identities? What if he became someone else?
Since moving hundreds of miles to a new school, Daria has become increasingly dependent on her cell phone. Texts, Facebook and phone calls are her only connection to her friends in Calgary, and Daria needs to know everything that is going on at home to feel connected to her old life. Her cell phone habit looks a lot like addiction to her mother and to her new friend Cleo. Daria dismisses the idea of technology addiction as foolish until her habit puts a life in danger.
Small-town journalist Claire Abbott has a sixth sense, what the fire chief calls a "radar for crime." When a string of suspicious fires breaks out in town, Claire thinks she knows who the firebug is. Or does she? She finds there is much more to the story than she imagined. Worse, no one will believe her. The firebug is getting bolder, and the fires he sets more dangerous. Claire is now in a race against time to catch the arsonist in the act before he takes a life.
Playing with Fire is the second in a series of mysteries featuring journalist and sleuth Claire Abbott.
When the daughter of the most powerful Mafia don in New York goes missing, the don's right-hand man comes to Gulliver Dowd for help. Problem is, the right-hand man and Dowd despise each other. Plus, the don knows who murdered Dowd's sister, Keisha, but refuses to share that knowledge with Gulliver. Still, Dowd makes a devil's deal and hunts for the girl. Old secrets and lies boil to the surface, threatening to destroy the lives of everyone involved. But who has the girl? An eccentric art professor, or one of the don's many enemies? Will Gulliver find her, or will their fates dissolve in a corrosive stew of love and fear?
Vancouver Post gossip columnist Nicole Charles is only slightly put out when she discovers she's been downsized. She figures she's lucky to still have a job. It just means she needs to get a desk so she can work out of her apartment. But the desk she buys at auction proves to have more history than she'd anticipated, and the cache she finds in a secret compartment in that desk has links to a money-laundering ring, and an old school-mate. Will this be the story that lands Nicole a job on the news desk? Even while she struggles to solve the case, she wonders if she'll ever get the recognition she figures she deserves.
When Blood Lies is the second novel in a series of mysteries featuring rookie reporter Nicole Charles.
Piano tuner and jazz musician Frank Ryan is in Japan teaching bored housewives how to play piano. Then he gets a gig in a trendy underground bar and ends up ensnared with a young woman with a grudge and the crime boss who owns the bar. Drawn into Tokyo Girl's vendetta, Frank stumbles into an underworld where transgressions are paid for by the flash of a razor-sharp cleaver. And for a pianist, that's not a good thing.
Tokyo Girl is the follow-up to Beethoven's Tenth, featuring reluctant sleuth Frank Ryan.